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GAME ARCHITECTS AI

A BRAZILIAN PORTAL ABOUT MAKING GAMES WITH AI

Making gameswith AI,explainedby someone who does it.

Guides, numbers and stories for people who want to make games with artificial intelligence, even if they can't code. Every answer comes with a source, a date and what is still hard.

6games we made with AI
0lines of code written by hand in them
35news sources read every day

THE SIX GAMES WE MADE WITH AI

Daniel Novi

WELCOME

Hi, I'm Daniel.

I make games with AI in my spare time, on my phone, during breaks at work. I've been a developer for more than fifteen years, but in my games the code was written by AI.

Here I share what I learn by doing: what works, what doesn't and what it costs. Make yourself at home and start wherever you like.

Daniel Novi, author of the portal · Who writes

Pixel art illustration: a man sketches a game idea in a notebook while a small robot types and the level appears on the screen. Image generated by artificial intelligence.

THE SHORT ANSWER

Can you make a game with AI without knowing how to code?

Yes. Today you describe the game in plain English and the AI writes the code, creates images and sounds, and tests. What it doesn't do is decide for you what the game is: that stays with the person who designs it. It hasn't become easy. In a 2026 academic test, the best AI solved just over half of the game tasks on its own.

Source: GameDevBench, ICML 2026 proceedings: 53.8% of 333 game tasks.

You design. AI builds.

CHOOSE YOUR CHARACTER

Where to start

The portal talks to two kinds of readers. Pick yours, and your path stays marked.

Pixel art portrait of a man holding a video game controller and dreaming of a castle, with a small robot beside him. Image generated by artificial intelligence.

Whether you can do it without coding, what it costs, how long it takes and what your first game should be. In everyday words, no jargon.

  • What AI does and what stays with you
  • The cost, item by item
  • The first step, small and concrete
Go to Start here
Pixel art portrait of a man with headphones around his neck looking at a chart on a tablet, with a small robot pointing at it. Image generated by artificial intelligence.

Tools compared with price and date, store rules, Steam and mobile numbers, and the news that changes something for game makers.

  • Tool comparisons
  • Publishing rules and AI disclosures
  • The market, with sources and the other side
See the sections

THE SECTIONS

Everything the portal covers

Nine sections, covering the same topics as our social media posts. New articles every week.

STORIES

Famous games that started small

None of these games was made with AI. They show something else: a big game can start very small, and almost nobody gets it right the first time.

Pixel art illustration: a Super Nintendo and a Nintendo 64 on a shelf at night, with a row of cartridges and one of them glowing like treasure. Image generated by artificial intelligence.

SWIPE SIDEWAYS

IN NUMBERS

The games market, no sugarcoating

The big numbers and the other side of them. Each one with its source.

213.9billion USDis the forecast for the global games market in 2026Source: Newzoo
121.1billion USDof that total goes to mobile gamesSource: Newzoo
36%of game professionals use generative AI at workSource: GDC 2026

Steam, games released in 2025

Releasedabout 20,000
With 1,000 reviews or more608 (3%)
With fewer than 10 reviewsalmost half

Source: Chris Zukowski, How To Market A Game, with data from VGInsights. A thousand reviews is a measure of reach, not of revenue.

Half of the paid games released on Steam in 2019 earned less than $1,136 in their entire lifetime, by estimate. Some people do make money from games, and nobody can promise you'll get rich.

BEHIND THE SCENES

Six games made with AI, told from the inside

These are the games we made with AI, without writing the code by hand. None has been published yet. The portal will share how much each one cost, how long it took and what broke along the way.

Rolê SKATEBOARDING · PIXEL ART · ONLINERolêPixel art skateboarding in the style of the classics, with special tricks and an online ranked mode.
Frete Extremo TRUCK · AMAZON RAINFOREST · 2DFrete ExtremoA delivery truck in the Amazon, with mud that sinks the wheels, fragile cargo, rain and night.
Orbital Bastion DEFENSE · SPACE · CARDSOrbital BastionYou defend a space base from a meteor shower, building your defense with cards.
Henstead FARM · STRATEGYHensteadYou run a henhouse, sell the eggs and protect the chicks from the weasel that attacks at night.
Galinha Pum-Pum KIDS · 77 MINIGAMESGalinha Pum-PumSeventy-seven little farm games for young children, all in one app.
Muscle Car RACING · 3DMuscle Car3D racing, with the car modeled from scratch.

HOW WE WRITE

The five rules of every page

  1. 01The answer comes firstThe question in the title is answered in the first two sentences. The details come after.
  2. 02Every number has a source and a dateWith a link to whoever measured it. Our own math is marked as our math; opinion, as our reading.
  3. 03Always the other sideThe case that worked comes with the majority that didn't, and what AI does comes with what it gets wrong.
  4. 04No promisesNobody here promises income, timelines or ease. Making a game with AI is possible, and it isn't easy.
  5. 05If we get it wrong, we fix itEvery page shows the date of its last review. When a fact changes, the page changes and the correction is logged.

WHO WRITES

Daniel Novi

CLASS: ARCHITECT

Daniel Novi

Video games
since the Atari
Software development
15+ years
Hand-written code in the games
none

I've been a developer for more than fifteen years and I was a chief technology officer. I know how to code, but in my games the code was written by AI.

I make games on my phone, during breaks at work, with the computer at home switched on and doing the work. Here I share what works, what doesn't and what it costs.

FREQUENTLY ASKED QUESTIONS

The questions that come up most

Can you make a game with AI without knowing how to code?

Yes. You describe the game in plain English and the AI writes the code, creates images and sounds, and tests. Deciding what the game is, testing it and asking for changes are still up to you. In a 2026 academic test, the best AI solved just over half of the game tasks on its own.

How much does it cost to start making games with AI?

Godot, a game-making program, is free, and the game is yours. The AI is a subscription: the entry plan costs $20 a month and has usage limits. To publish, Google Play charges $25 once, Apple $99 a year and Steam $100 per game. Prices as of October 2026.

Is my computer good enough to make games?

The official minimum for Godot 4.7 is 4 GB of memory and integrated graphics, with 8 GB recommended. The AI works over the internet, so the heavy lifting doesn't happen on your machine. To publish on the iPhone, you need a Mac.

Can a game made with AI be sold on Steam?

Yes. Steam asks for a disclosure on the game's page when it has AI-generated content, such as art or sound. AI that only helps write the code doesn't require a disclosure.

Can you make money from games?

Some people do, and most earn little. The games market is expected to top $200 billion in 2026, according to Newzoo, but half of the paid games released on Steam in 2019 earned less than $1,136 by the end of 2022, by estimate. Nobody can promise you'll get rich.

Pixel art illustration: a man and a small robot on a couch, waving at several people on a video call on the big screen. Image generated by artificial intelligence.

THE COMMUNITY

Want to make yours, with guidance?

Game Architects AI is also a community with video lessons and live sessions for people who want to make games without coding. The portal is open to everyone; the community is for people who want company along the way.

FOLLOW ALONG

Not the right time yet? Follow along.

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3 to 5 minutes: what changed in making games with AI that week, one reader question answered, and the new articles. Unsubscribe anytime with one click.

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On Instagram, YouTube and TikTok

Short videos about making games with AI: market data, trending games and behind the scenes.

Post do Instagram do Arquitetos de Jogos: Faixa NEWS com a data 13 de outubro de 2026 e o logo da Steam sobre um fundo azul escuro quadriculado. Manchete: Steam bate recorde com mais de 43 milhões de contas conectadas ao mPost do Instagram do Arquitetos de Jogos: Faixa NEWS com a data 13 de outubro de 2026 e uma caixa de texto ilustrativa com um exemplo de pedido, um jogo de corrida de barcos em um rio, e um botão de jogar. Manchete: GooglePost do Instagram do Arquitetos de Jogos: Faixa NEWS com a data 13 de outubro de 2026 e uma frase entre aspas: Sem mais código escrito à mão, mensagem interna à equipe segundo a Bloomberg. Manchete: Epic põe equipe de jogoPost do Instagram do Arquitetos de Jogos: Faixa NEWS com a data 13 de outubro de 2026 e o número 85,8% em vermelho, das 1.349 pessoas que responderam e usam IA generativa no trabalho. Manchete: mais de 85% dos desenvolvedo
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